Tuesday, May 28, 2013
Eldar Wargear!
Here is the Eldar Wargear!
Eldar rocketlauncher:
plasma rocket: 48" s 4 ap 4 heavy 1 small blast, pinning
anti-air rocket : 48" s 7 ap 4 heavy 1 skyfire
starstrike rocket: 48" s 8 ap 3 heavy 1, pinning
fusion pistol : 6" s 8 ap 1 melta, pistol
fusionbeam: 12" s 8 ap 1 melta, assault 1
firepike : 18" s 8 ap 1 melta, assault 1
haywire lance(laser lance): shooting: 6" s 6 ap 3 assault 1 lance
in close combat : s +3 ap 3 assault, impact, lance
impact: in the phases the user didnt assault with this weapon the weapon counts as a normal close combat weapon instead.
infrasound cannon (vibrocannon): 48" s 7 ap 4 heavy 1 infrasound, pinning
infrasound: if a unit has been a target of one or more infrasound weapons. each following infrasound weapon increases its strength by 1 and ds by -1 (so second hit s 8 ap 3 etc.)
reaper misslelauncher: starstrike rocket: 47" s 8 ap 3 heavy 1 pinning
starswarm rocket: 48" s 5 ap 3 heavy 2
laserblaster: 24" s3 ap 5 assault 3
sunbeamer: 24" s 3 ap 3 assault 3, blinding
falcon claw: 24" s 5 ap 5 asssault 3
haywire laser (Scatter Laser): 36" s 6 ap 6 heavy 4, lasertargetin
gpulsar: 48" s 8 ap 2 heavy 2
laser lance (bright lance) 36" s 8 ap 2 heavy 1 lance
laser targeting: if a unit/model fires a weapon with laser targeting in addition to other weapons you roll the to hit for the laser targeting weapon first. each following weapon of that unit/model count as twin linked
mono-blaster (spinneret rifle) : 18" s 6 ap 1 rapid fire, monofilament, pinning
mono- catapult (Deathspinner) : 12" s 6 ap - assault 2 monofilament
mono- weaver : 48" s 6 ap 6, heavy 1 small blast, monofilament, barrage.
mono-cannon:scattered: 48" s 7 ap 6 heavy 1 larg blast, monofilament, pinning, barrage
concentrated: flame s 7 ap 6 heavy 1 monofilament, torrent.
monofilmanet: if the targeted unit has initiative 3 or less (or nothing) the strength of the weapon counts as beeing one point higher. on a wound roll of 6 thiw weapon wounds automatically and counts as ap 1units with mixed initiative use the highest initiative.
orkan rocketlauncher:36" s 4 ap 3 heavy 2 small blast, barrage.
fire prism:scattered: 60" s 5 ap 3 heavy 1 large blast
concentrated: 60" s 7 ap 2 heavy 1 small blast
lance mode : 60" s 9 ap 1 heavy 1 lance
ranger rifle: 36" sx ap 6 heavy 1 sniper
shuriken pistol : 12" s 4 ap 5 pistol, shurikenstorm
shuriken catalpult : 12" s 4 ap 5 assault 2 shurikenstorm
hunting catapult (Dire Avengers version): 18" s 4 ap 5 assault 2 shurikenstorm
shurken cannon : 24" s 6 ap 5 assault 3 shurikenstorms
creamer cannon : 24" s 6 ap 5 assault 3 pinning, shurikenstorm
shurikenstorm : to wound rolls of 6 count as automatically wounded with ap 2
scorpion saber (the exchangeable weapon for pistol and sword on Exarch): shooting: 12" s 4 ap 5 assault 2, shurikenstorm
melee: s+1 ap 5 melee, rending.
scorpion scissiors (power claw): shooting: 12" s 4 ap 5 assault 2 shurikenstor
mmelee: sx2 ap 2 melee (not unwieldly)
starcannon : 36" s 6 ap 2 heavy 2
suncannon: 48" s 6 ap 2 heavy 3 small blasts
star lance (shining spear exarch): shooting: 6" s 8 ap 2 assault 1 lance
melee: s 8 ap 2 melee, impact, lance
impact: in the phases the user didnt assault with this weapon the weapon counts as a normal close combat weapon instead.
Runes of Battle: each power has 2 effects. one for you and one for the enemy
primary:either : blessing: the psyker and his unit have the shrouded special rule
or : a enemy unit within 18" loses the shrouded special rule
1.either : witchfire: flamer s 5 ap 4 assault 1 soulblaze
or: blessing: heals a lost wound on a model in a unit within 18", cannot restore dead models.
2. either: blessing: the psyker and his unit have the fearless special rule
or: malediction: a enemy unit within 18" reduces its LD by -3
3.either: blessing: the psyker and his unit have +1 ws and I
or : malediction: a enemy unit within 18" have -1 ws and I
4. either: blessing: the psyker and his unit increase their armorsave by 1 (yes. 2+ armor for wraithguard/blades!!)
or: a enemy unit within 18" reduces its armorsave by 1 (terminators get powerarmor, lol)
5. either: blessing: the psyker and his unit run additional 3"
or: malediction: a enemy unit within 18" cannot run
6.either: blessing: the psyker and his unit have +1 S
or: malediction: a enemy unit within 18" has -1 S
Relics can be given to almost every autarch, runeprophet etc.
Runes of Fate:primary: blessing: friendly unit within 24" may reroll failed to hit rolls
1.focused witchfire: 24" a enemy model suffers 3 hits with the strength of the runeprophet and the special rule lifebane. if a model gets killed by this targets another model with 2 hits. if one gets killed by that, the last one gets hit 1 time.
2. malediction: 24" range, if the target is a non vehicle unit all failed to wound rolls may be rerolled against the target. if the target is a vehicle every attack against it can reroll failed armor pen rolls.
3. witchfire: 24" s 3 ap - assault 1 larg blast, haywire, lifebane, pinning
4.blessing: the runeprophet gains d3+2 token. at the ending of each phase the runeprophet has to roll a d6. on a 1-3 one token gets removed. on a 4+ nothing happens until the end of the next phase.as long as the runeprophet has at least one token his stats get increased by:WS, BS, I +5 and attacks +2. he also gains the rampage and fearless special rules.if the runeprophet loses the last marker or the game ends he is removed as a casuality. (this isnt even my final form!)
5.blessing: a friendly unit within 24" may reroll all failed saves
6. focused witchfire: 24"the runeprophet and the target both roll a d6 and add their ld.if the target result is higher, the runeprophets WS and BS gets reduced to 1.if the result is equal the target model reduces its WS and BS to 1.if the runeprophets result is higher the target suffers as many wounds as there was a difference in the result. in addition WS and BS gets reduced to 1. no armor or coversaves allowed.thats it guys. im finished, my hands hurthope you guys are happy
More Wednesday AM!
Loken
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7 comments:
And do you bother thanking the source?
That all looks cool to me, great job :)
You're great man. Thanks a lot.
@Anon: Our source wished to remain anonymous. But we did tell him thanks.
wow I see a lot of weapon improvements and some of the psychic powers are pretty scary.
good stuff guys.
The creamer cannon sound delicious! Mmmm, fresh cream.. LOL, just kidding. Thanks for the awesome rumours!
You are welcome!
Loken
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