Thursday, February 20, 2014
Friday, June 7, 2013
Siegeworld Apocalypse Game
THE DETAILS:
+++ TRANSMISSION+++
++Recipient: Any Available Imperial Units ++
++Subject: Under Attack++
++Author: Colonel Velus – Ricen VII Defense Detachment++
++++
They have awoken! Whatever was entombed in the city has awoken and is attacking us, and they are not alone! Some of the ….. turned….. horrors…..
+++TRANSMISSION TERMINATED+++
+++ ACCESS MECHANICUS DATA FILE+++
++Subject: Ricen VII – Archeotech Research++
++Author: Adept Damann ++
++++
The world of Ricen VII hosts an Imperial colony that was jointly sponsored by the Adeptus Mechanicus and the ++CLASSIFIED++ tasked with the Archeotech research of an ancient buried city of unknown origin. Of particular note is a central structure………
+++ACCESS REVOKED DATA STREAM TERMINATED+++
The Awakening is a Warhammer 40,000 Apocalypse game between the forces of the Imperium and Eldar against the forces of the Necrons and allied elements (i.e. Chaos Space Marines, Traitor Guard, etc. as needed to balance the forces). This is also a farewell Apocalypse event as the Wargamer’s Cave will be losing its lease by the end of July.
Entry fees for this will be $10.00 per person payable at the door. Entry fees will go towards prize support (most likely a random drawing). There are initially 14 spots available for this event (7 Imperial/Eldar spots and 7 Necron/allies spots) so please sign up by PM or e-mailing me.
Date: June 29, 2013
Location: Wargamer’s Cave: 3665 Nameoki Rd., Granite City, IL 62040
Registration Begins: 11:30 AM
Game Starts: 12:00 PM
The following rules will be used for this scenario game:
• Warhammer 40,000, 6th Edition Rules
• Warhammer 40k Apocalypse and Apocalypse Reloaded
• All Official Game Workshop Published FAQs and Datasheets
• All Forgeworld Imperial Armor Publications and FAQs
Note: The order of precedence for rules is as follows
• Scenario Special Rules/Restrictions (see bleow)
• Games Workshop rules, Datasheets, and FAQs
• Forgeworld rules and FAQs (Datasheets for Apocalypse overrides Rules in Imperial Armor)
• Adepticon INAT FAQ
Special Rules:
• Turns will be times. Each player turn will be 45 minutes. Any actions not completed by the end of the turn’s time will not occur. Any actions partially completed at the end of a turn’s time limit are halted immediately and we move on to the next player turn.
• Each player should plan on a 3000 to 5000 point force from any Games Workshop Codex:
• Each player should plan on bringing an army with at least 1 HQ and 2 Troop choices for each Codex they will use. I.e. if a player wanted to bring Space Marines and Imperial Guard, at minimum a single HQ choice must be selected from each Codex and at minimum 2 Troop choices must be selected from each Codex. Thus at minimum that player will have 1 Space Marine HQ, 1 Imperial Guard HQ, 2 Space Marine Troops, and 2 Imperial Guard Troop choices. Lastly, an additional category will be used, Weapons of Mass Destruction (WMD), which includes Super Heavies and Gargantuan Creatures. Note: WMDs will be limited to no more than 3 per player, and no WMD may have more than 4 structure points.
• Each Player may choose one free Strategic Asset from Warhammer 40k Apocalypse or Apocalypse Reloaded. Additional Strategic Assets are allowed only if granted by a chosen formation.
• The Strategic Asset “Flank March” is only allowed for a formation that grants it and then can only be used by that formation, regardless of what the Data Sheet states.
• Pulsarokits and Deathstrike Missiles are limited to 1 per player
• Disruptor Beacons are modified to only work within a 12 inch radius and also only activate on a 5+
So if you are close, go and play. There is no one I would rather play with than these guys!
Loken
Monday, March 4, 2013
Wednesday, February 13, 2013
Wednesday, December 12, 2012
Ork Mega-Apocalypse Battle in L.A.
When Greg Teeuwen and I put on a game, we go all out, including serious marketing. Here is the flyer the always talented game girl geek Damaris Degen, put together for our January 26th game which Greg is running. Orks vs. the universe!
Saturday, December 1, 2012
Apocalypse Battle in Chicago Dec. 22nd.
From The Big Kahuna, Patric O’Donnell, on the Apocalypse 40K forum.
Assuming the world doesn't end, on Saturday Dec 22nd we will have a WH40K Apocalypse Game!!!
Date: Dec 22, 2012
Location: Wargamer’s Cave: 3665 Nameoki Rd., Granite City, IL 62040
Sign-In Begins: 11:00 AM
Game Starts: 12:00 PM
The following rules will be used for this scenario game:
• Warhammer 40,000, 6th Edition Rules
• Warhammer 40k Apocalypse and Apocalypse Reloaded
• All Official Game Workshop Published FAQs and Datasheets
• All Forgeworld Imperial Armor Publications
• Forgeworld FAQs at my discretion
Note: The order of precedence for rules is as follows
1. Scenario Special Rules/Restrictions (will be published in advance)
2. Games Workshop rules, Datasheets, and FAQs
3. Forgeworld rules and FAQs (Datasheets for Apocalypse overrides Rules in Imperial Armor)
4. Adepticon INAT FAQ
Special Rules:
• Turns will be times. Each player turn will be 45 minutes. Any actions not completed by the end of the turn’s time will not occur. Any actions partially completed at the end of a turn’s time limit are halted immediately and we move on to the next player turn.
• Each player should plan on a 2000 to 4000 point force from any Games Workshop Codex:
• Each player should plan on bringing an army utilizing a somewhat standard force organization (with unlimited points). An additional category will be used, Weapons of Mass Destruction (WMD), which includes Super Heavies and Gargantuan Creatures. Note: WMDs will be limited to 0 – 2 and no WMD may have more than 4 structure points.
HQ 1 – 2
Elite 0 – 3
Troop 2 +
Fast Attack 0 – 3
Heavy 0 – 3
Fortifications 0 - 2
WMD 0 – 3
• Formations will take up only one slot in the force organization. (I.e. a Space Marine player brings 5 Predator Annihilators as part of a Predator Assassination formation. This formation takes up only one slot in the force organization. Note that all 5 predators must maintain a formation coherency restriction, which in this case is 6 inches.)
• Formations that have multiple force types will taken on the highest type in the formation. (I.e. an Ork player brings 130 Orks and a Warboss as part of Da Green Tide formation. Since the highest force type in this formation is a HQ, the Warboss, the formation takes one HQ slot in the force organization. Note that all 131 models in this formation must maintain unit coherency of 2 inches.)
• Each Player may choose one free Strategic Asset from Warhammer 40k Apocalypse or Apocalypse Reloaded. Additional Strategic Assets are allowed only if granted by a chosen formation.
• The Strategic Asset “Flank March” is only allowed for a formation that grants it and then can only be used by that formation, regardless of what the Data Sheet states.
• Pulsarokits and Deathstrike Missiles are limited to 1 per player
Please post or PM any questions you may have and RSVP for your spot on the Apocalypse40K forum.
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This web site is completely unofficial and in no way endorsed by Games Workshop Limited.
Adeptus Astartes, Blood Angels, Bloodquest, Cadian, Catachan, the Chaos devices, Cityfight, the Chaos logo, Citadel, Citadel Device, Codex, Daemonhunters, Dark Angels, Dark Eldar, 'Eavy Metal, Eldar, Eldar symbol devices, Eye of Terror, Fire Warrior, Forge World, Games Workshop, Games Workshop logo, Genestealer, Golden Demon, Gorkamorka, Great Unclean One, Inquisitor, the Inquisitor logo, the Inquisitor device, Inquisitor:Conspiracies, Keeper of Secrets, Khorne, Kroot, Lord of Change, Necron, Nurgle, Ork, Ork skull devices, Sisters of Battle, Slaanesh, Space Hulk, Space Marine, Space Marine chapters, Space Marine chapter logos, Tau, the Tau caste designations, Tyranid, Tyrannid, Tzeentch, Ultramarines, Warhammer, Warhammer 40k Device, White Dwarf, the White Dwarf logo, and all associated marks, names, races, race insignia, characters, vehicles, locations, units, illustrations and images from the Warhammer 40,000 universe are either ®, TM and/or © Copyright Games Workshop Ltd 2000-2008, variably registered in the UK and other countries around the world. Used without permission. No challenge to their status intended. All Rights Reserved to their respective owners.
Warhammer
This web site is completely unofficial and in no way endorsed by Games Workshop Limited.
The Chaos devices, the Chaos logo, Citadel, Citadel Device, the Double-Headed/Imperial Eagle device, 'Eavy Metal, Forge World, Games Workshop, Games Workshop logo, Golden Demon, Great Unclean One, the Hammer of Sigmar logo, Horned Rat logo, Keeper of Secrets, Khemri, Khorne, Lord of Change, Nurgle, Skaven, the Skaven symbol devices, Slaanesh, Tomb Kings, Trio of Warriors, Twin Tailed Comet Logo, Tzeentch, Warhammer, Warhammer Online, Warhammer World logo, White Dwarf, the White Dwarf logo, and all associated marks, names, races, race insignia, characters, vehicles, locations, units, illustrations and images from the Warhammer world are either ®, TM and/or © Copyright Games Workshop Ltd 2000-2008, variably registered in the UK and other countries around the world. Used without permission. No challenge to their status intended. All Rights Reserved to their respective owners.
General This web site is completely unofficial and in no way endorsed by Games Workshop Limited.
Adeptus Astartes, Battlefleet Gothic, Black Flame, Black Library, the Black Library logo, BL Publishing, Blood Angels, Bloodquest, Blood Bowl, the Blood Bowl logo, The Blood Bowl Spike Device, Cadian, Catachan, the Chaos device, Cityfight, the Chaos logo, Citadel, Citadel Device, City of the Damned, Codex, Daemonhunters, Dark Angels, Dark Eldar, Dark Future, the Double-Headed/Imperial Eagle device, 'Eavy Metal, Eldar, Eldar symbol devices, Epic, Eye of Terror, Fanatic, the Fanatic logo, the Fanatic II logo, Fire Warrior, Forge World, Games Workshop, Games Workshop logo, Genestealer, Golden Demon, Gorkamorka, Great Unclean One, the Hammer of Sigmar logo, Horned Rat logo, Inferno, Inquisitor, the Inquisitor logo, the Inquisitor device, Inquisitor:Conspiracies, Keeper of Secrets, Khemri, Khorne, Kroot, Lord of Change, Marauder, Mordheim, the Mordheim logo, Necromunda, Necromunda stencil logo, Necromunda Plate logo, Necron, Nurgle, Ork, Ork skull devices, Sisters of Battle, Skaven, the Skaven symbol devices, Slaanesh, Space Hulk, Space Marine, Space Marine chapters, Space Marine chapter logos, Talisman, Tau, the Tau caste designations, Tomb Kings, Trio of Warriors, Twin Tailed Comet Logo, Tyranid, Tyrannid, Tzeentch, Ultramarines, Warhammer, Warhammer Historical, Warhammer Online, Warhammer 40k Device, Warhammer World logo, Warmaster, White Dwarf, the White Dwarf logo, and all associated marks, names, races, race insignia, characters, vehicles, locations, units, illustrations and images from the Blood Bowl game, the Warhammer world, the Talisaman world, and the Warhammer 40,000 universe are either ®, TM and/or © Copyright Games Workshop Ltd 2000-2008, variably registered in the UK and other countries around the world. Used without permission. No challenge to their status intended. All Rights Reserved to their respective owners.