Showing posts with label Orks. Show all posts
Showing posts with label Orks. Show all posts

Sunday, March 23, 2014

Ork Rumor Roundup



The Orks are coming!

Monday, February 24, 2014

Ork Rumors 2014



Rumors have been very sketchy as of late. 

Friday, July 5, 2013

New 40K Releases - GW and more.




The new Tau Farsight Supplement will be released July 13th.  It will be released digitally through the Black Library.  You can find all their digital decisions here.

While I think the digital versions of the codex are very overpriced (I would like to see a package deal where, when you buy the print version you get the digital version for a small additional charge), I love the whole supplement idea.  It gets players more information and ability to game with specialized armies. 

Puppets War has a new release, an Ork flyer called the "Flying Coffin".  You can find it here.



Hope everyone is having a great Fourth of July weekend!

Loken

Wednesday, March 13, 2013

Kustom Grot Battle-Krooza - Part I



More Ork mega-vehicles from Greg Teeuwen.  This time, a Grot Battle-Krooza!

Wednesday, December 12, 2012

Ork Mega-Apocalypse Battle in L.A.



When Greg Teeuwen and I put on a game, we go all out, including serious marketing.  Here is the flyer the always talented game girl geek Damaris Degen, put together for our January 26th game which Greg is running.  Orks vs. the universe!



 Hannibel's Orks next to Tayla Wren's Gargant.

In Southern California, we have some big Ork Apocalypse armies.  Greg, Senobio Aguilera and David Ashworth all have 20,000 points each and a huge airforce.    Hannibel Sanchez and his son have an AMAZING force as well, seen above.  They were dominant at last year's The Big Game II.

Da Big Bomma himself, Greg Teeuwen, with his famous Ork Carrier.

So if you live in SoCal, come stomp some Orks (or get run over by the Green Tide) on Saturday, January 26th, 2013 at the L.A. Games Workshop Battle Bunker.

Loken

Thursday, November 1, 2012

Dark Angel & Ork Rumors



Dark Angel Rumors via Stickmonkey

Deathwing
 
Honor Guard Terminator squad unlocked by select HQs (Belial - others???). One such unit per HQ, only one may carry a Chapter Banner. Other banners exist however.  Models are W:2 WS/BS:5 Non-scoring. Can take Apothecary.

Elite Terminators are W:1, WS/BS:5. Unit has new CC options neverbefore seen on termys. Unit size max of 5. Vanguard Strike upon Deepstriking!

Troops Terminators are standard DW. Sergeant may upgrade to to Chaplain. Can take new options such as Plasma Cannon. Up to 10 models per unit. No more Cyclone/CC option on single models. Mix of CC and Ranged models still permitted withing unit.

Ravenwing

RW Command Squad is only unlocked by select HQ characters. One banner option for RW. No apothecary for RW, with a "Mini-Chaplain" upgrade instead. This option  provide a Litanies buff his unit only.

Troop RW squad matches the current RW bike squad, minus the Speeder.

RW Attack Bikes - plasma gunner option
RW Land Speeders - plasma gunner option



Ork Rumors via Batty/Faeit 212
 
First we can start with orks what i have heard is that they stay the same with furious charge and mob rules but all orks ( not grots or squigs)
will get FnP 6+ as a race because they are basically tough and it takes a lot to kill and stop an ork.

Most weapons will stay the same except choppas are ap6 but gain ap5 on charge and big choppers will be +2s and ap4 and ap3 on charge.


Nobz stay the same but are getting more characterful upgrades available to them, new kinds or grot assistants such as suicide grots(act alot like bomb squigs but prone to blowing up in unit) and

ammo runts and attack squigs also more weapon options like Big shootas and such.

new nob mega armour unit with teleporting abilities but its teleporting works differently from conventional deepstrike bit more random.

There is a special mek character that can bestow teleportation on D3 units.

special bloodaxe character with rules that can bring back boyz units once they are destroyed, much like an imperial guard special character.


A large multi wound squigoth type creature, not FW, it is ever hungry and uses a hunger points system. if it doesn't fulfill the hunger points in enemy's it will rampage nearest unit friend or

foe in order to eat.

Two new ork psychic lists for weirdboys, Mork more offencive and Gork more strategic. Many powers in the lists get more powerful the more orks are around the weirboy,

although the more powerful they are the more dangerous they are if they are miscast as they will often misdirect or hit the weirdboy and unit.

New ork only fortifications (including an ork rock) and an ork only warlord chart.




Well, as always take with a grain of this:


 

Friday, June 15, 2012

Please Calm Down! Orks as Football Fan!



This is absolutely BRILLIANT!  Not only is the video great, but you get to see the whole behind the scenes, making of stuff!


Wishing lots of success to this guy. He should be on The Lord Inquisitor team! 

 Loken


Tuesday, April 17, 2012

Ork Blasta Bomma II Scratchbuild



Ork masta builda Greg Teeuwen is at it again:

I was commissioned again to build an Ork Blasta Bomma. I had just completed one bomma (see here), then started this one.

I didn't want this bomma to look exactly the same as my own or the first commission bomma job, so I decided to get creative with the engines. I recently "inherited" a bunch of drag racing engines, blowers, exhausts and other bits, so I put them to good use. I also added a few grots and a lot of "junkiness" for character and flavor (there's even landing gear!)




More when Greg paints this baby!

Alec
 

Thursday, March 22, 2012

Ork Soopa Stompa Scratchbuild - FINISHED!

Greg Teeuwen finally painted his custom built Soopa Stompa and here it is in all its glory.  Pay attention to the signs and gun names.



Thanks again to Greg for all his great scratchbuilds.

Alec


Saturday, March 17, 2012

Ork Soopa Stompa Scratchbuild


From Greg Teeuwen, our resident Ork scratch-builder

I've been swamped with making Orky aircraft for the last several months and hadn't done anything for myself as of late.  As luck would have it, I had a week-long break in between commission work as I waited for key parts, so I decided to quick-build a second Soopa Stompa for my Apoc army.

My first Soopa  Stompa ("Masta Blasta") was a really quick build off a stompa-kit's body.  I just added some shoulder and body weapons.  Using Kustom Stompa rulez, my soopa stompa had 2 Flame Belchas, 2 Deff Kannons with co-axial gigashootas, 2 Bursta Kannons (D-weapons), and a Deff Arsenal.   :twisted:   All told, it's about 1000 points of total beat-down.  In all the games it's been in, it's been quite the terror.

At the last big game, I realized I only had two stompas in my army, so I decided to create another soopa stompa.  I intend to equip it with the exact same weapon load-out as my first soopa stompa, but I wanted it to be a total scratchbuild.  In the end, the only non-scratch parts I used were a Battlewagon cabin (still modified extensively), stompa feet, and a couple of gun-type bits I won at the last Big Game (thank you for everyone who voted for my scratch-builds!  ;) ).

I also wanted to do something cool with the Deff Kannons- I've always liked revolvers, so that was my motivation in creating the arm kannons.  I used wooden dowels as "bullets", complete with primers in the rear of the shell.

Oh, I need help naming this thing.  Any help?




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