Thursday, December 11, 2014

Blood Angels Codex Arrives!




Baal Secundus on facebook posted stats from the new Codex.

Thanks to Baal for this:

Have the new Codex in front of me, and overall, I am quite disappointed but my competitive list won't change too much, and the points are generally better but some strange increases.

HQs:

Captain - 90
Librarian - 65
CaptainTycho - 130 (lost special issue ammunition though)
Tycho the Lost - 145 (DC Tycho)
Librarian Dreadnought - 150 (lvl1)
Mephiston - 175pts... S5T5 W3, finally an IC! but still not able to take wargear like jump pack
Sanguinor - 200pts (better price, should be interesting)
Astorath - 165pts (great reduction! only model that lets Dc reroll to wound as well)
Sanguinary Priest - 60pts... not happy with increase in pts but does give some good bonuses
Corbulo - 120pts!! lost his 2+FNP and went way up in price, dont like it at all
Techmarine - 50pts, never used them
Chaplain - 90pts (instead of Reclusiarch)


TROOP:
 
Tactical - 70pts
Scouts - 55pts (no more free sniper upgrade)


ELITE:

Command Squad - 100pts (now takes FOC slot )
Death Company - 20pts a model (unit size between 5-15 now, no more 30 squad limit, no more 1 squad limit either)
Lemartes - 130pts of crap
Sanguinary Guard - 165pts for 5, looks very viable now
Dreadnought - 100pts, no longer heavy
DC Dreadnought - 125pts, lower WS no initiative bonus either
Furioso - 125pts, free magna grapple (gives fleet now i think)
Terminator Squad
Terminator Assault Squad - both the same as vanilla
VANGUARD Vets - 95pts for 5, Sgt no longer comes with power weapon in profile, need to buy, Jump packs 3pts, could be a very hard hitting unit
Sternguard - 110pts for 5, still overpriced IMO


FAST:
 
Rhino - 45pts
Razorback - 65pts (can no longer be taken by Assault marines at -35pts)
Drop Pod - 35pts fast and can be dedicated
Landspeeder - 50pts a model, same as before
Assault Squad - 85pts, nice reduction and can get rhino and drop pod free dedicated, but no razorbacks?
Bike Squad - 63pts down from 90, might want to try out
Attack bike - 45pts, 5 more than before
Scout bike squad - 54pts, could be useful, infiltrate and scout
Stormraven - 200pts LOST BLOODSTRIKE MISSILES, now get Stormstrike Missiles S8 AP2 instead of AP1


HEAVY:

Devastators - 70pts
BAAL PREDATOR - 115pts - wtf is this doing in heavy??
Predator - 75pts (NOT FAST, 10pts to make it fast)
Vindicator - 120pts (NOT FAST, 10pts to make it fast)
Whirlwind - 65pts (NOT FAST, 10pts to make it fast)
Landraider - 250 usual (can be dedicated transport sometimes)
Landraider Crusader - 250pts (can be dedicated transport sometimes)
Landraider Redeemer - 240pts (can be dedicated transport sometimes)

LOW
Dante - 220pts, strike at initiative S+2 AP2 Axe!, I6 but does not have red thirst so does NOT get +1 initiative bonus on charge
Seth - 155pts


FORMATION: Blood Angels Battle Company

1 captain, 1 chaplain, 1 command squad, 6 tactical squads, 2 assault squads, 2 devastators, 1 death company 1 dreadnought 1 furioso dreadnought
- reroll warlord
- objective secured
- red thirst - +1 initiative on charge for assault phase


The Relics of Baal are pretty bad, apart from the AP2 power sword, and the Wings could be useful.

So these are the point values, not sure why the FOC was moved around and why some got increased when they got worse.

Good to see that my competitive list didn't change all tha tmuch, just need to spend 120pts on 2 scout squads with snipers, and I still have points left over from reductions. Really not liking how my book says Assault Marines CANNOT take Razorbacks as dedicated transports, hopefully that is a mistake.



Well, thanks To Baal Secundus for his insight!
Loken

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