Wednesday, June 6, 2012
More on 3D Printing, the Law and GW
Labels
Disclaimers
Apocalypse40K is a registered trademark of Dice of War, Inc.. ©Copyright 20010-2013. All rights reserved.
Warhammer 40,000
This web site is completely unofficial and in no way endorsed by Games Workshop Limited.
Adeptus Astartes, Blood Angels, Bloodquest, Cadian, Catachan, the Chaos devices, Cityfight, the Chaos logo, Citadel, Citadel Device, Codex, Daemonhunters, Dark Angels, Dark Eldar, 'Eavy Metal, Eldar, Eldar symbol devices, Eye of Terror, Fire Warrior, Forge World, Games Workshop, Games Workshop logo, Genestealer, Golden Demon, Gorkamorka, Great Unclean One, Inquisitor, the Inquisitor logo, the Inquisitor device, Inquisitor:Conspiracies, Keeper of Secrets, Khorne, Kroot, Lord of Change, Necron, Nurgle, Ork, Ork skull devices, Sisters of Battle, Slaanesh, Space Hulk, Space Marine, Space Marine chapters, Space Marine chapter logos, Tau, the Tau caste designations, Tyranid, Tyrannid, Tzeentch, Ultramarines, Warhammer, Warhammer 40k Device, White Dwarf, the White Dwarf logo, and all associated marks, names, races, race insignia, characters, vehicles, locations, units, illustrations and images from the Warhammer 40,000 universe are either ®, TM and/or © Copyright Games Workshop Ltd 2000-2008, variably registered in the UK and other countries around the world. Used without permission. No challenge to their status intended. All Rights Reserved to their respective owners.
Warhammer
This web site is completely unofficial and in no way endorsed by Games Workshop Limited.
The Chaos devices, the Chaos logo, Citadel, Citadel Device, the Double-Headed/Imperial Eagle device, 'Eavy Metal, Forge World, Games Workshop, Games Workshop logo, Golden Demon, Great Unclean One, the Hammer of Sigmar logo, Horned Rat logo, Keeper of Secrets, Khemri, Khorne, Lord of Change, Nurgle, Skaven, the Skaven symbol devices, Slaanesh, Tomb Kings, Trio of Warriors, Twin Tailed Comet Logo, Tzeentch, Warhammer, Warhammer Online, Warhammer World logo, White Dwarf, the White Dwarf logo, and all associated marks, names, races, race insignia, characters, vehicles, locations, units, illustrations and images from the Warhammer world are either ®, TM and/or © Copyright Games Workshop Ltd 2000-2008, variably registered in the UK and other countries around the world. Used without permission. No challenge to their status intended. All Rights Reserved to their respective owners.
General This web site is completely unofficial and in no way endorsed by Games Workshop Limited.
Adeptus Astartes, Battlefleet Gothic, Black Flame, Black Library, the Black Library logo, BL Publishing, Blood Angels, Bloodquest, Blood Bowl, the Blood Bowl logo, The Blood Bowl Spike Device, Cadian, Catachan, the Chaos device, Cityfight, the Chaos logo, Citadel, Citadel Device, City of the Damned, Codex, Daemonhunters, Dark Angels, Dark Eldar, Dark Future, the Double-Headed/Imperial Eagle device, 'Eavy Metal, Eldar, Eldar symbol devices, Epic, Eye of Terror, Fanatic, the Fanatic logo, the Fanatic II logo, Fire Warrior, Forge World, Games Workshop, Games Workshop logo, Genestealer, Golden Demon, Gorkamorka, Great Unclean One, the Hammer of Sigmar logo, Horned Rat logo, Inferno, Inquisitor, the Inquisitor logo, the Inquisitor device, Inquisitor:Conspiracies, Keeper of Secrets, Khemri, Khorne, Kroot, Lord of Change, Marauder, Mordheim, the Mordheim logo, Necromunda, Necromunda stencil logo, Necromunda Plate logo, Necron, Nurgle, Ork, Ork skull devices, Sisters of Battle, Skaven, the Skaven symbol devices, Slaanesh, Space Hulk, Space Marine, Space Marine chapters, Space Marine chapter logos, Talisman, Tau, the Tau caste designations, Tomb Kings, Trio of Warriors, Twin Tailed Comet Logo, Tyranid, Tyrannid, Tzeentch, Ultramarines, Warhammer, Warhammer Historical, Warhammer Online, Warhammer 40k Device, Warhammer World logo, Warmaster, White Dwarf, the White Dwarf logo, and all associated marks, names, races, race insignia, characters, vehicles, locations, units, illustrations and images from the Blood Bowl game, the Warhammer world, the Talisaman world, and the Warhammer 40,000 universe are either ®, TM and/or © Copyright Games Workshop Ltd 2000-2008, variably registered in the UK and other countries around the world. Used without permission. No challenge to their status intended. All Rights Reserved to their respective owners.
13 comments:
I'm all for alternative models etc and have bought from plenty of 3rd company producers, but when they start making things that are carbon copies of gw stuff (like chapterhouses landraider conversion kit)you can't blame GW for unleashing the legal department.
Actually, unless you sell those items it is 100% legal. You simply can't make them for "commercial purposes".
Loken
The attack targeted items made in the "style" of GW's models, not actual direct copies. GW is attempting to extend design copyright to include all derivitives that follow the same style.
One day I'd like to see something like the book "The Diamond Age" I'll buy a license to print my own figures instead of having to ship stuff around the world and print them myself. Need more? buy a new license.
Exactly Tom! How cool will that be? Then GW could stop being a manufacturer and just license IP.
Loken
I've been an ardent supporter of GW for literally decades, but enough already...They will literally price increase themselves out of existence someday, then where will the issue of IP be? If they win against small "mom&pop" operations, what's to stop them from going after those creative gamers who do more for the hobby through their abilities at conversions? I know a few individuals who converted and scratch built models "representing" a major character or monster, etc...Maybe I'm a bit ignorant, but essentially, what's the difference if I make a model with off the shelf 3-D technology, or if I hobble together a model representing Ghazghkull simply because I refuse to pay $50 USD for a single model? If you follow GW logic, they're both infringing on GW copywrite and IP. Again: GW, it's BS. You need to pull your head out and embrass the tech that's rapidly becoming available to the "common man" before the common man turns his back to you.
It would be good for GW to look forward to such changes, but I'm not sure they will.
What bothers me most about GW's economic situation is that they price their stock prohibitively--so that it is difficult for anyone to even buy into the company so they can have even a minor say (or a look at) the financial planning and strategies of the company.
I take it as a sign that GW is driven by partial interests--rather than strictly economic ones. So seeing erratic behavior in terms of pricing, lawsuits, etc. might be more understandable.
Cheers.
Page 4 of Games Workshop Legal, What you can do, what you can't do.
http://www.games-workshop.com/gws/content/article.jsp?community=&catId=&categoryId=&pIndex=3&aId=3900002&start=4
Casting
Do not cast any materials that are based upon Games Workshop material. Games Workshop has to maintain a strict policy on this to fight counterfeiters. We would also remind you that reproduction for personal use is NOT an automatic exclusion in respect of copyright protection in many territories worldwide.
Again for the last and important part of that section.
We would also remind you that reproduction for personal use is NOT an automatic exclusion in respect of copyright protection in many territories worldwide.
Key Words... Reproduction for Personal use (ie 3d Printing, casting, paper crafting, ect...)
NOT an automatic exclusion.
And so you believe whatever you read? Seriously?
Doesn't matter what GW says. What matters is what the LAW says and GW is wrong. You can cast ANYTHING you want for private use. Sorry GW, WRONG. Anonymous poster, WRONG.
Loken out.
That's about as right as walking into a movie theater with a camera and recording a movie for "Private Use" because i'd be okay with lesser quality over a higher price.
Well... These guys say it legal, and they are on the internet. Must be true.
http://www.alumilite.com/
I think it's fine to print certain parts of the models, such as legs and torso's that are limited in each kit, that way you could use those parts mixed with the real parts and it would be no different than using Green stuff with spare parts, or other non-GW plastic bits. For example, the necron Immortal/Deathmark kit could potentially form 15 models with the addition of printed legs and other parts. (Immortal Telsa, Gauss, and Deathmarks) Legality issue has been solved as your are still using GW parts along with "extra" parts.
Post a Comment