Tuesday, August 14, 2012

The Great FAQ Challenge


Hello, Apocalypse 40k readers, Son of Dorn, here. I've come to you today with an exciting proposal. We know that new FAQ's for 6th edition are on their way to us, so why not lend Games Workshop a helping hand? I'd like to use the comments section of this article to collect questions that you have about 6th edition. These can be ANYTHING you're confused about: clarifications, requests for more examples, codex questions, allies questions, anything that's on your mind!

I'll be taking these questions and collating them into a massive document that I'm exerting every effort to get to important folks at Games Workshop. So all you have to do is ask away. I'll be the insane person that does the grunt work of organizing it all, and you can know that the community's burning questions have been presented to those that matter.

Having said this, the purpose here is not for complaining or whining, or even arguing rules with those who do post questions. I'll be organizing them and throwing out ones that are obvious, and making notes of things that are brought up frequently (even if obvious) as it indicates on a larger scale that it's not presented clearly enough. Also, if you've spilled your guts in the comments on another of these articles, as several other mainstream members of the 40k blogging community are working with me, you don't have to do so again. All of the results will head back my way.

So go ahead and ask away. Feel free to share this with friends and other community members. I want this to be as comprehensive as possible. And remember, this is no longer just a PDF that we're changing, but potentially the way certain rules are presented in the upcoming Digital Rulebook.

Son of Dorn

13 comments:

stompa said...

Ok...
1. MegaArmored Nobz are characters, or have a character stat line. As such, shouldn't the pain boy option be applied to them as well? If so, would it be the same cost as the regular nob entry?

Anonymous said...

Still reading the book and have not yet played with new rules, but here is my current list of Q&A requests:

1) On page 80, the RAW says an emergency disembarked unit cannot be shot at by the same unit that destroyed the transport, but what about another unit's shooting? What cover save would the passengers have if they were in the same spot as the recently exploded transport?

2) On page 13, weapons that have a blast cannot Snapshot, but other weapons can Snapshot, so can a SM with a Missile Launcher still Snapshot with a Krak Missile since they cannot Snapshot with a Frag Missile?

3) On page 10, different models within a unit can move, so a 10 man SM Tactical Squad can have several members move, but if the SM model (within the unit) armed with a Missile Launcher does not move, can he still fire normally?

-Wild Bill

Son of Dorn said...

Awesome guys, keep it coming. We gotta the beat Faeit post! MORE MORE MORE!

Anonymous said...

An Ork Warboss in Mega armor has the relentless rule, would this transfer to say a loota-boy squad if he's joins it, and how would this affect shooting out of an open topped transport?

Anonymous said...

Can characters involved in a challenge attack models other than the character they are engaged with?
What happens to overkill wounds in a challenge?

Also can allied models which are convenience level or lower be killed by Chaos Daemons - Aura of Decay? and do these kills add to Epidemus's Tally of Pestilence?

Unknown said...

I'd like a little clarification on how barrage weapons work. It seems to me that the following applies:
a) If target is in LOS and range is between the min & max range, then the shot scatters 2d6 - BS.
b) If target is out of LOS and range is between min & max range, then the shot scatters 2d6.
c) If range is less than min range, whether target is in LOS or not, shot scatters 2d6.

This is different from the previous edition where you could only fire directly at targets less than min range.

stompa said...

Do allies benefit from specific pieces of wargear? For example: orks ally with IG; do units within proximity benefit from the Big Mek's Kustom Force Field?

Conversely, do all units on the table benefit from the area affect of the Kustom Force Field? If an enemy unit comes within the 6" bubble, do they benefit from the mobile cover save?

Anonymous said...

If a unit shoots at a transport carrying an enemy unit and destroys it, can it then assault the enemy unit that was in the transport assuming all other rules for assault were met?

Son of Dorn said...

@ Anon: That one I can actually answer. Yay! They can indeed. Check pg. 80 if you need a reference :)

Anonymous said...

Tau Battlesuits have the ACUTE SENSES Special Rule which allows a reroll for the Reserve Unit's arriving table edge, but these models cannot enter the board in that way, they DEEP STRIKE. So does the ACUTE SENSES grant a reroll for DEEP STRIKE Scatter instead?

If they do get a reroll, what happens if there is also a Pathfinder Devilfish with a Marker Beacon on the board and within LOS? Does the Battlesuit get two rerolls for DEEP STRIKE Scatter, or would something else happen like only one D6 rolled for scatter if both are in place?
-Wild Bill

Anonymous said...

Here's another one:

For units that can repair vehicles, can they repair HULL POINTS as well?

-Wild Bill

Son of Dorn said...

They can, indeed. :) That's already in the current FAQ.

Anonymous said...

Apocalypse question:can gargantuan creature declare or accept challenge?

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