Monday, July 6, 2015

Forge World Releases Kytan Daemon Engine




The Kytan Daemon Engine is here!

From Forge World:

Forged by the most malign Warpsmiths and Dark Magos as an act of their devotion to the supreme lord of blood and battles, Kytan Daemon Engines stride across the battlefields of the 41st Millennium eviscerating all who dare oppose them until their hides of brass and blackened iron are bathed in blood and hung with gore. Their thirst for battle is rarely quenched, and they will continue to slaughter foe after foe until the battlefield is slick with blood and little is left alive.

As tall as a Cerastus Knight, an individual Kytan’s upper torso echoes the design of the feared Lord of Skulls, and its powerful lower limbs give it both height and speed. Armed with a potent Kytan gatling cannon, its true weapon of choice is the Great Cleaver of Khorne, which it wields to deadly effect. When attacked, the Kytan is warded by daemonic rites and the powers of the Warp to resist damage inflicted upon it by those few lucky enough or skilled in the ways of fighting such an abomination to survive its initial assault.

The Kytan Daemon Engine of Khorne is a multi-part resin and plastic kit. It is highly detailed and incredibly posable, standing 20cm tall when built fully upright. This kit includes a 170mm oval base.

Rules for using the Kytan Daemon Engine in games of Warhammer 40,000 can be found HERE.

This product is available to pre-order today for despatch from Friday 10th July.
Find it on the Forge World website.



The rules are out already:


And a nice summary from our friends at BoLS:


The new Kytan Daemon engine of Khorne is way better than it’s tracked counterpart the Lord of Skulls.

First off it’s over 300 points cheaper, with no huge reduction in stats. It’s still a daemon so it gets at 5+ Invulnerable all the time, plus you can use it in a Daemonkin, Chaos Space Marines and Daemon army lists.

Perhaps best of all is new ‘Unstoppable Slaughter’ rule that let’s this might war machine assault enemies it did not shoot at! That a pretty neat rule that I can hardly remember the last time it was seen, perhaps not even this edition at all.


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