Sunday, August 24, 2014

Forgeworld Imperial Knight Castigator Build

Hello! Mordian7th here, doing the first in a series of Heresy Era gaming guest posts for Loken! I've been a heresy fan for years and years (having been involved in a fair bit of fan-produced heresy gaming before FW got on the ball), and with Forge World coming out with tons of new rules and excellent models of late it's been a joy to see the Heresy getting so much more attention these days!

I attended GenCon 2014 recently and while picking up some items I'd ordered at the Forge World booth to add to my Adeptus Mechanicus army, I had a chat with a couple of the guys about the Knights they've been showing WIP pics of from the recent Games Days. I had mentioned that I liked the Lancer, but I was really holding out for the upcoming Knight Castigator to use as a Baron for my growing Knight Household, and figured my funds was safe for the time being as the kit wasn't going to be released for several more weeks after GenCon was over. With an evil gleam in his eye, the guy pulled a box containing one of the handful of early release Castigators they'd brought to GenCon out from under the table, and my wallet cringed knowing I was about to spend more money at the FW booth than I had planned! After getting back home, I couldn't wait to get started on the kit, and over the last few days I managed to get the Castigator built up to the point that it's ready for primer! I have to say I thoroughly enjoyed building this kit, though there are a couple things I'd do differently next time around knowing what I know from the initial build.



One thing I knew I wanted to try was to get a much more dynamic pose out of the model, as I was disappointed somewhat in how static the legs on the plastic GW Paladin/Errant kit were. The FW kit is fully posable however, and it was a snap to build the legs stepping up on (and crushing) a small pumping station. I kept all of the armour plates separate for the time being, which will allow for greater access to the under-chassis of the model and facilitate painting. That means the model is a little skeletal looking at the moment, but once the plates are on it definitely bulks up! The model is currently separate at the waist as well (currently just held in place by a big ol' honkin' pin), though the arms are permanently attached.


Quite pleased with the overall pose, opening up the arms from the body and rotating the torso and head gives it an interesting sense of forward motion - not running as I'd likely do the Lancer (and I am much more inclined to pick one up now), but a solid advance while mowing down infantry with the gatling bolter. I was slightly disappointed that the sword arm is solid at the wrist, so you're pretty much stuck with elbow and shoulder for posing on that side. Nevertheless, I like it as a counterpoint to the reaper chainswords on the Paladins.


Now THAT'S an ammo hopper! In retrospect I might have actually been better off building the left leg bent at the knee and the right leg straight, as I found the more extended rearward placement of the leg interfered somewhat with the available torso rotation options due to the ammo belt hanging so far down. As I'd cocked the gun outwards about 25 degrees I ended up needing to hot-water bend the ammo belt into place to fit the two receiver sockets anyway, so incorporating the leg position wasn't a deal breaker. With the leg up and out of the way however, I think one could get some even more dynamic posing out of the gun arm!


Here's a scale shot of the Castigator compared to the plastic GW Paladin model - definitely think a pair of Paladins acting as Squires for the Baron will look fitting scale-wise when they're on the table, though I do still contend that either the FW knights seem slightly too big, or the GW knights seem slightly too small. The Castigator is not that much shorter than a Warhound!

Overall I have to say I was blown away by this kit - it went together like a dream and the posing possibilities are nearly endless. Looking forward to getting some paint on it!

Saturday, August 23, 2014

Space Hulk: Ascension


A new video game is coming your way!

Aaron Denmbski-Bowden, James Swallow and Star Trek: Axanar




Let's face it, we are all geeks and we all have multiple geek passions.  Comics, Sci Fi, Star Wars, Star Trek.  We aren't just gamers.

Well, I am a huge Star Trek fan.  So big in fact, that I created, Prelude to Axanar.  But don't call it a "fan film".  This is independent Star Trek film making.  And the reason it is so impressive is because almost every person in front of and behind the camera is a professional.  The cast includes Richard Hatch (Battlestar Galactica, 1978 & 2004), Tony Todd (Star Trek: The Next Generation, Star Trek: Deep Spance Nine, Candyman), Kate Vernon (Battlestar Galactica (2004)), JG Hertzler (General Martok, Star Trek: Deep Space Nine), and Gary Graham (reprising his role of Soval from Star Trek: Enterprise).

"Trekkie" describes a lot of people including Black Library scribes James Swallow and Aaron Dembski-Bowden.  Both are big fans of Star Trek: Axanar. James in fact will appear on an upcoming edition of the Axanar Podcast on Trek.fm.  And I am trying to twist Aaron's arm to write a novelization of the upcoming feature. (James already is an accomplished Star Trek writer, having penned seven Star Trek novels in addition to his fabulous Black Library work). 

James had this to say:

"When I first heard about Star Trek Axanar, I was immediately catapulted back to my days as a gamer playing the old Star Trek FASA RPG, reading hints about the great conflict of the Four Years War between the Federation and the Klingons. This piece of Trek mythos has been hinted at but never fully revealed in all the years of the franchise, and it's incredible to see such a passionate group of fans come together to breath life into this thrilling story."

Heck, even Alan Bligh, of Forge World is a fan!

Watch it on their Kickstarter page, which you can view full screen.

Kate Vernon, JG Herztler, Gary Graham, Director Chrstian Gossett, Alec Peters, Richard Hatch
Axanar boasts two academy award winners in Make Up artist Kevin Haney (Driving Miss Daisey) and Sound editor Frank Serafine (The Hunt for Red October) and dozens of industry pros.
Axanar takes place 21 years before the first season of the Star Trek: The Original Series and tells the story of Garth of Izar, the legendary Starfleet captain who is Captain Kirk’s hero and the role model for a generation of Starfleet officers. Star Trek: Axanar will follow Garth and his crew during the final months of The Four Years War, the war with the Klingon Empire that almost tore the Federation apart, and whose resolution solidified the Federation and allowed it to become the entity we know in Kirk's time.


After their first successful funding campaign for Prelude to Axanar, which raised $ 100,000 on Kickstarter, Alec created a second campaign to fund the full length Axanar.  You can donate and get some great perks here.

Last week we announced that Garrett Wang, best known for playing Harry Kim in Star Trek Voyager, had joined the cast of Axanar.



Follow Axanar on Facebook.  Join their fan discussion group there as well.

You can follow them on Twitter and definitely go check out their website.

And please donate to the Kickstarter!



Tuesday, August 19, 2014

Matt Ward Leaves Games Workshop


Larry over at BoLS has posted this article on Matt Ward leaving GW.

Sunday, August 17, 2014

Grey Knights, Codex Release Schedule & More.




Grey Knights rule this week.

Saturday, August 16, 2014

Warhammer 40,000: Eternal Crusade - Wars of Arkhona Official Trailer



Eternal Crusade is coming!

Thursday, August 14, 2014

Games Workshop Moves to Cut Off Australian Online Retailers



How much does Games Workshop want to rule the World?

Friday, August 8, 2014

Forge World Releases Tyranid Dimachaeron



Forge World brings on the big bugs!

Wednesday, August 6, 2014

Space Wolves Codex


Codex Space Wolves is coming!

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