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9 comments:
ap1 adds + 2 to the chart not 1 lol but otherwise your right
If I recall correctly this is from the very end of 5th ed.
I corrected the AP Value, but not sure how this affects the End-to-end odds of killing a Land Raider, which he had at 37%. If anyone can figure it out, let me know!
Alec
I love the vindicare!
+no look out sir! How amazing is that!
Put her into a ruin that you bolstert with your TechMarine(who functions well as Rad/Psystroke/Blindgranate caddy) and blast away!
The newest entry for the Vindicare Assassin says, "A turbo-penetrator shot has an Armour Penetration of 4D6." Period. It replaces the normal Armour Penetration dice and bonuses with 4D6. This means no bonuses for Rending or Sniper. It will still get +2 to the table from AP1, but the rest does not factor in.
Sorry but no. The latest Grey Knight FAQ states that you get an extra D3 for each dice that comes up a 6. Meaning its still a sniper shot at Str 3, 4D6 rending.
Apologies for missing the FAQ. The FAQ does not say to add the 3, though, just the D3 for each 6. Might be worth re-asking GW.
Add the 3 as well Alan. Its not for us to keep asking GW to keep clarifying rules. Just use them them as they are printed and lets all stop second guessing FAQ's.
I've still seen those bullets bounce of Rhinos.......
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