Tuesday, October 15, 2013

Fire Raptor Get Rules!




The Fire Raptor is here and bad ass!  Good for both the Horus Heresy and 40K.

You can find Experimental Rules here.  I want a couple.  Not only do they look awesome, but the rules are pretty damn good.


 
Rules Summary

Heavy Support Flyer with Hover mode   

220 points for loyalists (All chapters, including BA, and the Tyrant's Legion list from IA9), 200 for chaos
Armour 12/12/12, 4 HP
Avenger Bolt Cannon - S6 AP3 Heavy 7
2 Independent Turret-mounted quad heavy bolters - S5 AP4 Heavy 6 Twin-Linked
4 Hellstrike missles - no profile given
Machine Spirit (Loyalist only)
extra armor

Special rules:
 

Deep Strike
Strafing Run
Independent Turret Fire (described below)
Relic of the Armoury (Non-HH Legion lists only)

Can take Armoured Ceramite 


Chaos and Horus Heresy Legion armies can replace quad bolters with Reaper battery - S7 AP4 Heavy 4 twin-linked - 10 points

Blood Angels can replace Hellstrike Missiles with Large Blast blind/locator beacon missles for free

Non-Chaos(Marines, Wolves, Dark Angels, Blood Angels, Vangaurd assault armies and Tyrant's Legion) can replace the quad bolters with twin linked autocannons for free

As long as you're normally able to shoot, the turret weapons (quad bolters, reaper battery or autocannons depending what you take) can each fire at their own target independently, and don't count against the number of weapons the Fire Raptor is able to fire in the shooting phase(hence why having Machine spirit, and paying 20 points for it seems sort of pointless).

Chaos raptor can take daemonic possession for 20
 

'Relic of the Armoury'   A primary detachment can have one model with that rule normally. If you wish to take a second model with 'Relic of the Armoury' in your primary detachment, the detachment must include a Master of the Forge, Interrogator-Chaplain, Recluisarch, Rune Priest with Beastslayer, or Warpsmith, specific codex dependant, obviously. This represents the rarity of the vehicle requiring the blessing of some 'keeper of relics' to oversee their use.

4 comments:

  1. Hellstrike missiles (still being ordnance) are a pain in the arse to use. Forcing all your other guns to make snap shots is not cool. Firing these puppies off should only be done if there's a heavy vehicle out there that really needs to die.

    I never thought I'd say it, but I hope they get the S6 re-roll failed armor penetration missiles that Storm Eagles have in the official Legion list! At least they can be part of a nice big alpha strike.

    Overall I do like this new plane. Lots of mid strength firepower at the cost of transport capacity. Keeps it from being too OP. I do sorta hope it can take wing mounted lascannons instead of Hellstrikes as an upgrade once the Legion list rules are finalized. That would give you a lot more anti-armor, then you could shoot the bolt cannon against infantry via PMS. That would be an extremely versatile craft at that point.

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  2. Well its about time. 1st i hope it appears in Imperial Armour 2 at the end of the year, 2nd i agree about the hellstrike missiles, this needs to be faq'ed.

    How many i get is difficult to answer, at least 1 for my Salamader Legion army and 1 for my Deathwatch Battle Company. Im thinking 2 would be good in a legion army, though more costly then the Avenger fighter points wise, this sucker makes up for those additional 70 points.

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  3. Would this awesome ship be available to Grey Knights one day???

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  4. Non-Chaos(Marines, Wolves, Dark Angels, Blood Angels, Vangaurd assault armies and Tyrant's Legion) can replace the quad bolters with twin linked autocannons for free fire watch services

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