Monday, September 29, 2014
Sunday, September 28, 2014
Friday, September 26, 2014
Wednesday, September 24, 2014
Tuesday, September 23, 2014
Sunday, September 21, 2014
Heresy Forum Weekly Hobby Progress - 9-21-14
Rudijetz
Mordian7th
Olly83Hammer
mwnciboo
Telhdrat
Bowlzee
Friday, September 19, 2014
Wednesday, September 17, 2014
Monday, September 15, 2014
Sunday, September 14, 2014
Thursday, September 11, 2014
Saturday, September 6, 2014
Sunday, August 24, 2014
Forgeworld Imperial Knight Castigator Build
I attended GenCon 2014 recently and while picking up some items I'd ordered at the Forge World booth to add to my Adeptus Mechanicus army, I had a chat with a couple of the guys about the Knights they've been showing WIP pics of from the recent Games Days. I had mentioned that I liked the Lancer, but I was really holding out for the upcoming Knight Castigator to use as a Baron for my growing Knight Household, and figured my funds was safe for the time being as the kit wasn't going to be released for several more weeks after GenCon was over. With an evil gleam in his eye, the guy pulled a box containing one of the handful of early release Castigators they'd brought to GenCon out from under the table, and my wallet cringed knowing I was about to spend more money at the FW booth than I had planned! After getting back home, I couldn't wait to get started on the kit, and over the last few days I managed to get the Castigator built up to the point that it's ready for primer! I have to say I thoroughly enjoyed building this kit, though there are a couple things I'd do differently next time around knowing what I know from the initial build.
One thing I knew I wanted to try was to get a much more dynamic pose out of the model, as I was disappointed somewhat in how static the legs on the plastic GW Paladin/Errant kit were. The FW kit is fully posable however, and it was a snap to build the legs stepping up on (and crushing) a small pumping station. I kept all of the armour plates separate for the time being, which will allow for greater access to the under-chassis of the model and facilitate painting. That means the model is a little skeletal looking at the moment, but once the plates are on it definitely bulks up! The model is currently separate at the waist as well (currently just held in place by a big ol' honkin' pin), though the arms are permanently attached.
Quite pleased with the overall pose, opening up the arms from the body and rotating the torso and head gives it an interesting sense of forward motion - not running as I'd likely do the Lancer (and I am much more inclined to pick one up now), but a solid advance while mowing down infantry with the gatling bolter. I was slightly disappointed that the sword arm is solid at the wrist, so you're pretty much stuck with elbow and shoulder for posing on that side. Nevertheless, I like it as a counterpoint to the reaper chainswords on the Paladins.
Now THAT'S an ammo hopper! In retrospect I might have actually been better off building the left leg bent at the knee and the right leg straight, as I found the more extended rearward placement of the leg interfered somewhat with the available torso rotation options due to the ammo belt hanging so far down. As I'd cocked the gun outwards about 25 degrees I ended up needing to hot-water bend the ammo belt into place to fit the two receiver sockets anyway, so incorporating the leg position wasn't a deal breaker. With the leg up and out of the way however, I think one could get some even more dynamic posing out of the gun arm!
Here's a scale shot of the Castigator compared to the plastic GW Paladin model - definitely think a pair of Paladins acting as Squires for the Baron will look fitting scale-wise when they're on the table, though I do still contend that either the FW knights seem slightly too big, or the GW knights seem slightly too small. The Castigator is not that much shorter than a Warhound!
Overall I have to say I was blown away by this kit - it went together like a dream and the posing possibilities are nearly endless. Looking forward to getting some paint on it!
Saturday, August 23, 2014
Aaron Denmbski-Bowden, James Swallow and Star Trek: Axanar
Well, I am a huge Star Trek fan. So big in fact, that I created, Prelude to Axanar. But don't call it a "fan film". This is independent Star Trek film making. And the reason it is so impressive is because almost every person in front of and behind the camera is a professional. The cast includes Richard Hatch (Battlestar Galactica, 1978 & 2004), Tony Todd (Star Trek: The Next Generation, Star Trek: Deep Spance Nine, Candyman), Kate Vernon (Battlestar Galactica (2004)), JG Hertzler (General Martok, Star Trek: Deep Space Nine), and Gary Graham (reprising his role of Soval from Star Trek: Enterprise).
James had this to say:
"When I first heard about Star Trek Axanar, I was immediately catapulted back to my days as a gamer playing the old Star Trek FASA RPG, reading hints about the great conflict of the Four Years War between the Federation and the Klingons. This piece of Trek mythos has been hinted at but never fully revealed in all the years of the franchise, and it's incredible to see such a passionate group of fans come together to breath life into this thrilling story."
Heck, even Alan Bligh, of Forge World is a fan!
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| Kate Vernon, JG Herztler, Gary Graham, Director Chrstian Gossett, Alec Peters, Richard Hatch |
After their first successful funding campaign for Prelude to Axanar, which raised $ 100,000 on Kickstarter, Alec created a second campaign to fund the full length Axanar. You can donate and get some great perks here.
Last week we announced that Garrett Wang, best known for playing Harry Kim in Star Trek Voyager, had joined the cast of Axanar.
Follow Axanar on Facebook. Join their fan discussion group there as well.
You can follow them on Twitter and definitely go check out their website.
And please donate to the Kickstarter!
Tuesday, August 19, 2014
Sunday, August 17, 2014
Saturday, August 16, 2014
Warhammer 40,000: Eternal Crusade - Wars of Arkhona Official Trailer
Thursday, August 14, 2014
Games Workshop Moves to Cut Off Australian Online Retailers
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